As for boss HP and the duration of battles, that's up in the air it's difficult to gauge duration. The overhaul I'm doing should correct it. The balancing for a lot of the later game is off most of that comes from gradual changes made over time to the underlying systems like character stats, the change to how sources are dished out, equipment changes, that sort of thing. Once I got sense materia I never took it off lolz. It reminded me of the feeling of frustration and then accomplishment that I had playing this game as a 7 year old. Sometimes it took quite a few battles before I'd figure out what to do. If you mean going in blind then I definitely agree. I agree with everything here except that the bosses take too long to kill. My wife playing FF7 and renaming Aeris to "Death".
Even saying that, Disc 1-2 were really awesome.Īs a side note: Death will bring happiness to everyone in the slums. As I said, I don't like difficulty especially extreme level of difficulty, so this wasn't for me.
I really loved the game otherwise, but I am unable to finish it at this point because I don't find Disc 3 fun at all. It just destroys any kind of build creativity since you have to abuse absolutely everything you can to beat those bosses. I don't enjoy difficulty and I thought the storyline bosses were well balanced and never really had anything close to a problem with any of them, but the optional bosses in this mod just reminds me so much of 1.3 where you just end up needing a way too specific setup to be able to win the fight. Of course, there is the possibility that the fight will drag on long enough for you to run out of items, but you get easily used to the bosses' huge HP that you just instinctively gather quite a few items before each boss fight. It just becomes a process of "Rinse and Repeat until the boss is dead". they take a long time to kill for virtually no reason in my opinion an opinion that doesn't seem to be shared by many, yet no one can deny that the outcome of storyline bosses' battles is already determined 1/4th of the way into the battle. It overall edits a lot of things, adds quite a few unexpected bosses, changes items, materias, and equipment fairly drastically, and even grants you a way to easily grind materia levels late game!īut then there are the bosses. Love the fort condor teleport, the early game Enemy Away and the ability to Skip huge portions of dialogue! This mod adds so many Quality of Life modifications, it's really refreshing.